Hey there,
i am currently exploring the 2D Papersprite template and just need a lill’ help to
get things straight.
I want to have a flipbook component in my 2DPapercontroller which visibility is triggered with Conditions
In my case i would like to use a fish for my player and i want the players health to be shown at it’s
scales.
So for ex.:
-
player has 100% health = full of golden scales
-
player has 50% health = half
of scales colored in red
etc.
-
Should i use sprites / flipbooks and set the visibility to 0
or should i use material instances? -
Which trigger is the best to use for this?
Target Platform = mobile