Show actor in scene capture only

Hi!

I have this scene:

The blue screen on the right is a SceneCapture.

I want the alien to be visible only in there, respectively hidden in the main view.

Is there any way to do this in UE4.27?

Thank you and best wishes!

Hey there @RatTower! Welcome back to the community! There is a flag on the Skeletal mesh of the alien that you can trigger called “Visible in Scene Capture Only” in UE4.27.2 and forward. Let me know how it goes!

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Thanks so much!

I noticed I was actually on 4.26 and switched to the newer version. Works perfectly with my current custom stencil setup.

In my old solution, I disabled the main render pass + depth on the invisible mesh. This setup would “hide” the mesh in the main view and still allow for activated custom stencil rendering in post processing (the infrared view). The downside was no normals on the captured mesh.

Thanks again!

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