Hello all,
So I’ve run into a small issue here and I hope someone has some insight into what could be happening. I’ve downloaded the “Shooter Game” sample project and added my own custom map.
Within ShooterMainMenu.cpp I’ve updated the lines:
static const FString MapNames[] = { TEXT(“Sanctuary”), TEXT(“Rogue1”) };
static const FString JoinMapNames[] = { TEXT(“Any”), TEXT(“Sanctuary”), TEXT(“Rogue1”) };
static const FName PackageNames[] = { TEXT(“Sanctuary.umap”), TEXT(“Rogue1_wip.umap”) };
I’ve saved and compiled and everything seems to have worked, but when I select my map and try to host a match in the main menu the screen just sort of hangs there and I can’t do anything. I have my map in the correct folder and have tried changing the game mode, but it still doesn’t let me load into it.
Any insight or help would be appreciated.