When I cook my game in “Shipping”-build configuration as a 32-bit application, it works fine, but when i start the .exe Oculus is not supported. The game starts on the normal screen and pressing Alt Enter doesn’t help.
The game works perfectly when started from editor or from icon-> “launch game”.
Packaging Settings are:
Build Config: Shipping
Full Rebuild: True
For Distribution: True
Use Pak File: True
Use OBB in APK: False
EDIT: It works as 64 bit build
P.S. i use a 64 bit machine on Windows 8
Thank you
Best Regards
Nick Luger