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Sharing followup Materialinstances?

My question is, if I can kinda link several “Master” Instances of a Material to the same following Instance.

So basicly I have my Material, it has 3 Instances that follow each other. Now I want to change a Parameter of the original Material with a new Instance, while the 3 following Instances would remain the same basically (just continuing with the changed Value). Atm as far as I understand, I have to make a copy of the 3 Instances for every new “Master”.
//Edit: It’s for a Model, that should have many variations.
I also made some illustration of what I mean.

http://nekros-blog.net/images/private/unreal4_problem_001.png