Masked material, glow and panners.
This is a surreal environment. The water is not supposed to look realistic.
Cool. I’d look into fixing the Y tiling of the textures.
Thanks yeah this is work in progress. If I add A LOT of these panners then there is a drop of 4 fps and yeah I need to refine the
masking and edges of the materials too.
I will probably combine some of these textures and materials to improve fps.
That is gorgeous
Thank you