Sharing >> Created cave behind a waterfall with masked material and panners >>

Masked material, glow and panners.

This is a surreal environment. The water is not supposed to look realistic.

Cool. I’d look into fixing the Y tiling of the textures.

Thanks yeah this is work in progress. If I add A LOT of these panners then there is a drop of 4 fps and yeah I need to refine the
masking and edges of the materials too.
I will probably combine some of these textures and materials to improve fps.

That is gorgeous :smiley:

Thank you :slight_smile: