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Shallow Water object ripple
Development
World Creation
Water
,
unreal-engine
devgee83
(devgee83)
August 6, 2015, 9:28pm
2
So Here is where I am so far.
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screen_shot_01.jpg
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I’m trying to figure out a way to take the colors from the dept fade and convert them to a normal so that I can make a slight bend in the water around the objects.
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