I’m new to Unreal Engine so I’m just starting to learn and understand te basics. Here’s my (first) question!
I’ve created a new game using the “first person shooter” blueprint. I’ve noticed that the drop shadows of the cube’s already in the game are nice and smooth, but the shadows of a new cube created in UE and of an imported FBX file are not (see screenshot). And yes, the FBX has two UV maps, and I’ve build the project! I’m using UE version 4.8