Decided to wait it out and it was worth it
It was posted on a fb group.
Foliage Shadows:
- r.RayTracing.Geometry.InstancedStaticMeshes.Culling 0
- Shadow Cull Radius r.RayTracing.InstancedStaticMeshes.LowScaleRadiusThreshold
- include Instanced Static Meshes in BVH r.RayTracing.InstancedStaticMeshes
- enable culling of instance data r.RayTracing.InstancedStaticMeshes.Culling
- instance object r.RayTracing.InstancedStaticMeshes.CullClusterMaxRadiusMultiplier
- Distance at which to cull a cluster r.RayTracing.InstancedStaticMeshes.CullClusterRadius
- Threshold for when an object is considered small r.RayTracing.InstancedStaticMeshes.LowScaleRadiusThreshold
- Distance at which to cull small objects r.RayTracing.InstancedStaticMeshes.LowScaleCullRadius