shadow problems from default direction light as Sun

Hi,

I am new to using UE, currently, engine version 5.2.1, got some shadow questions

Those fences just casting “triangle shadow”, I use the “Env. Light Mixer” to generate my lighting which is a sample “directional light” as the sun casting shadow on all the geometries.
(See the attached pics)


Any help on this would be great, thanks in advance.

Douglas

Any chance you can upload that mesh as an FBX here?

Hi, sorry for the late reply, Thanks for your support, I have too many tasks that need to be taken care of so this one we push it later.

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