Guys, I put a column static mesh that i just created and add some texture, and then I build the lighting, there is some dark shadow in some place. There is no error when I build the lighting. please tell me whats wrong, thank you very much.
PS1: When I change the material with the one from starter content, and I rebuilding the light, it gives same result. So the problem looks like from the mesh itself, but I don’t know whats wrong.
PS2: I use 3ds max 2013 to create the column, and export to fbx.