Shadow problem | Help!

hey there guys for some reason my games shadow are weird, the lights are set on movement not static.

Those are the lights in the map:

This is distance field ambient occlusion, you can tweak the settings in the skylight or just disable it completely by turning cast shadows off in the skylight.

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To add on a bit, take a look at what your SDF/GDF looks like in the visualization options. If it’s super blobby and low-res, that may be contributing to the strangeness of the look.

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Wow that was quick thank you guys very much!