hey there guys for some reason my games shadow are weird, the lights are set on movement not static.
Those are the lights in the map:
hey there guys for some reason my games shadow are weird, the lights are set on movement not static.
Those are the lights in the map:
This is distance field ambient occlusion, you can tweak the settings in the skylight or just disable it completely by turning cast shadows off in the skylight.
To add on a bit, take a look at what your SDF/GDF looks like in the visualization options. If it’s super blobby and low-res, that may be contributing to the strangeness of the look.
Wow that was quick thank you guys very much!