Hello devs!
Creating a house project where every piece of wall is changable. So every piece is a blueprint…but somewhere is no problem and somwhere is. After lightbake (this is production settings and wall lightmaps are set to 64) got this problem (those shadowy lines on wall)
What i don’t understand is why the problem is not at every connection only at some (no problem at all on this side-3White walls next to each other)
Lightmap settings (Sky light stationary, light source static)
Thanks in advance for any help and tips how to get rid of these bugs/problems.