No problems in vievport, I don’t know why, but on rendering very often graphics are worse than in viewport
Greetings @zpghost
The first area I’d check is to see if you have ray tracing shadows enabled. If so, try disabling that and then testing. Let me know what you find!
Turned off PTX shadows on the renderer flicker was still there
Is the scalability set lower or something of that sort with the output? I’ll monitor the thread. I’m sure we can figure out what is causing it.
The cause of flickering was antialasing, disabling it solves the problem, but the picture quality becomes worse, more noise in the shadows and reflections(
Is the quality lost just due to the softening of the AA missing or are you having reduced quality of textures/objects overall?