Shadow artifacts on Movable objects

Do you see the same low quality shadows when you play as well?

I’m trying to make scene with Stationary lighting, but shadows on movable objects like boxes or doors looks strange. How to tune scene and get smooth shadows on Movable objects?
Changing “Dynamic Shadow Distance Stationary Light” or “Light Map Resolution” don’t solve this problem.

Yes, when playing in new editor window too.
This is just simple scene with 3 objects and stationary light, engine version 4.4. I think anyone can reproduce this.

What are the quality settings are at in Quick Settings > Engine Scalability Settings?

Medium.
I changed to Epic, and this solved the problem. Thx, Jacky!