I’m trying to make scene with Stationary lighting, but shadows on movable objects like boxes or doors looks strange. How to tune scene and get smooth shadows on Movable objects?
Changing “Dynamic Shadow Distance Stationary Light” or “Light Map Resolution” don’t solve this problem.
Do you see the same low quality shadows when you play as well?
What are the quality settings are at in Quick Settings > Engine Scalability Settings?
Medium.
I changed to Epic, and this solved the problem. Thx, Jacky!

