Summary
I’m having shading issues when reimporting a character to unreal engine 5.1.1. I edited a character in Blender and then exported him back into unreal engine and all of a sudden, his jacket has a leopard pattern shading issue. Theres no texture applied. I checked the UVs and normals in Blender to make sure nothing got shifted around by accident, but they were fine. I never had this problem reimporting before. All I did was edit his eyebrows and eyelashes, I didn’t even touch the jacket. I changed all types of settings within the reimport window. I also changed some export settings on blenders side, but nothing seems to be working. Any help would be appreciated.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Character
Steps to Reproduce
reimport
Expected Result
no shading issues
Observed Result
Shading issues after reimporting character
Platform(s)
unreal engine, blender