Summary
My project is using Forward rendering, the shader complexity viewmode worked with 5.6, but once I updated It seem to be seeing only half the screen when in the viewmode, but it doesn’t actually output the correct information either, so its become completely useless.
I’ve tried different resolutions and PCs but the problem persists.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
In a forward rendering setup with MSAA enabled, and advanced rendering features disabled, enable the shader complexity view mode from the dropdown
Expected Result
half a screen of view mode with squashed and unhelpful info
Observed Result
half a screen of viewmode with squashed and unhelpful info
Platform(s)
Windows PC latest OS
