Shader Complexity view mode is broken

Summary

My project is using Forward rendering, the shader complexity viewmode worked with 5.6, but once I updated It seem to be seeing only half the screen when in the viewmode, but it doesn’t actually output the correct information either, so its become completely useless.

I’ve tried different resolutions and PCs but the problem persists.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

In a forward rendering setup with MSAA enabled, and advanced rendering features disabled, enable the shader complexity view mode from the dropdown

Expected Result

half a screen of view mode with squashed and unhelpful info

Observed Result

half a screen of viewmode with squashed and unhelpful info

Platform(s)

Windows PC latest OS

Upload an image