LogMaterial: (Node SceneTexture) SceneDepth lookups are only available when BlendableLocation is BeforeTranslucency or BeforeTonemapping
How to fix this???
LogMaterial: (Node SceneTexture) SceneDepth lookups are only available when BlendableLocation is BeforeTranslucency or BeforeTonemapping
How to fix this???
Oh, I met the same problem, Do you find the solution?
You will find these settings in the Details Section for the material under Post Process Material. Just select your material node and change these to a supported value.