SetVectorParameterValue doesn't work at all?

Hi.

My problem is in trying to spawn a cube and have it be a set color other than white. I tried to get it to be random each time one was spawned but they were all white so I tried a color other than that (emerald green in this case) and they’re all still white.

My code is attached…

Thanks for any help!

Everything should work as expected. Make sure that:

  1. the shape has the material applied;
  2. the material really has a “QbColor” vector parameter connected to the “Base Color” pin.

Thanks! Just before you answered I had a “Doh!” moment and knew what was wrong. I changed “qColor” to “Color” and Voila!

I appreciate the response and thanks again!

(I’m obviously a bit new at this…)