Setup timeout of network clients

Hey all,
noticed that one of my pawns tries to reconnect for about 60 seconds , while the other (inside VR) closes instantly.
Can anyone tell me why the config timeout configuration only applies to one of the pawns? I want the vr pawn to also wait for the host to return to avoit jumping out after every minor disconnect.

The config files return time out as a reason for the correctly working pawn.
The other pawn drops instantly with reason being that the remote closed the session.
Both pawns have the exact same replication settings.

Thanks for any help!

Both pawns are also owned by the same player controller class.

As far as I know it’s difficult to change.Or I hope anyone here can give a better tip.

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invalid player state ?