Setup for Quest3 APK Development

I’ve followed the instructions on this tutorial. I’m using the default, unmodified VR Template Project with no starter materials. I disabled the OpenXR plugin and am running the MetaXR plugin, as per the tutorial.

I fully built the project, packaged it, and deployed it to the Quest3. When I run it, I get the output captured in the attached image. It’s all green, except the skybox.

Anyone know what’s going on? This is a blocker, and I can’t imagine I’m the only one hitting this. Is there a setting I forgot to make, a checkbox that needs checking?

Happy to provide any system details or screen shots of if needed.

Help me, Obi-Wan…

An update, I followed the exact same steps, save not using the Meta XR plugin, with UE 5.3. All works just fine.