Setting widget interaction 'target'?

I’m trying to make actor with virtual keyboard widget to send events to specific EditableText widget without having to click it first. Setup is similar to one in documentation: Creating Virtual Keyboard Interactions | Unreal Engine Documentation

It’s same case in demonstration, to send events to text box user first needs to click the text box…
Tried setting PlayerController>SetUserFocus to text box on BeginPlay, doesn’t work.
Tried same thing on each vk press event, breaks keyboards OnHover animations but doesn’t work either.
Even thought about hiding keyboard and showing it once player clicks the widget, but nope, there are no dispatchers for that in EditableText.

At first the whole virtual pointer concept didn’t make much sense to me since as we point it to the keyboard and click we should be changing focused widget but somehow we don’t. In that perspective I assume it’s also possible to manually set the focus.
Am I wrong?