Setting values on force_power_training_component doesn't apply to augment

Summary

With the new Star Wars tools we got a force_power_training_component which has variables for JumpStaminaCost and StaminaCost. Changing these values does nothing.

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

Add a ForcePowerTraining_Augment{} to a inventory and change JumpStaminaCost or StaminaCost.

Expected Result

Change the stamina cost accordingly.

Observed Result

It updates the value of the variable, but it doesn’t change the stamina cost accordingly.

Platform(s)

All

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Additional Notes

When you place down the “ForcePower_StarWars_ForcePowerTraining_Augment” entity into the level, it has different editable names. The second isn’t called StaminaCost but SprintStaminaCost. We might have the wrong component exposed.

Update:
After digging further into the different components, I’ve noticed that a lot more force_power_item_component are broken than just the force_power_training_component, here is a full list: A lot of force_power_item_components are broken

FORT-1081609 has been added to our ‘To Do’ list. Someone’s been assigned this task.