Summary
With the new Star Wars tools we got a force_power_training_component which has variables for JumpStaminaCost and StaminaCost. Changing these values does nothing.
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
Add a ForcePowerTraining_Augment{} to a inventory and change JumpStaminaCost or StaminaCost.
Expected Result
Change the stamina cost accordingly.
Observed Result
It updates the value of the variable, but it doesn’t change the stamina cost accordingly.
Platform(s)
All
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Additional Notes
When you place down the “ForcePower_StarWars_ForcePowerTraining_Augment” entity into the level, it has different editable names. The second isn’t called StaminaCost but SprintStaminaCost. We might have the wrong component exposed.

