Hello everyone,
I am working for an architectural company, and we started using UE5 for VR presentations.
I started learning all by myself and managed to get our projects running in VR with nanite and lumen. Also, being able to create grabbable Objects worked quite well.
Now I want to make the VR Hands animate and snap onto the object i want to grab. Just like the hands in VR games snap into position for swords or firearms, for example. So if the client grabs a bottle, I want the VR hand to snap into a position and animation I predefined so that the interaction looks more immersive.
How do I do this? I tried searching for tutorials, but it seems UE5 VR Tutorials are very rare. How do people learn this stuff?
Probably worth noting here, I am no game dev. I am still struggling very much with the Blueprint system in UE. While I am definitely willing to learn, I hope there are Tutorials I can simply follow or other solutions that someone like me could achieve this goal with.
Thank you!