Hello I’ve started to set up a custom movement for my paper2D character. Am trying replace my capsule component in my player character with a box collision. So I’ve set a custom player character which derives from the paper2d character. Here screen shots of my code.
Hey, if you are just looking for a way to have a flat ground instead of the Spherical one then there is an option in the Character Movement Component called “Use Flat Base for Floor Checks”.