Setting scale to -1 doesnt work properly

Hi, I wanted to change the scale of scene component to -1 on y so it would face other direction (bird from tappy chicken for the record). When I do it in the viewport it works but when I tried to do it through blueprint during the game the bird disappeared. Instead of changing scale to -1 it just rotated the bird and because it is one-sided I couldn’t see it. I used Set World Scale 3D and Set Relative Scale 3D with same effect. When I changed the scale to 2 for example it worked fine. How can I change scale to have same effect as by changing it manually in transform or how can I change the facing direction of the bird in another way.