Querying RHIGetAvailableResolutions will return an array of FScreenResolutionRHI structures which contain width, height and refresh rate. For example, the engine might tell me that I can run at 1920x1080 at 144Hz or 60Hz.
I can change the resolution using UGameUserSettings::SetResolution but I can find no corresponding API for setting the refresh rate, either in conjunction with a resolution change or independently.
How can the refresh rate be changed?