I opened up an older project in 4.14.3 and it warned me that the current way I was setting Post Processes in my blueprint was no longer supported and that I should ‘refactor’ my blueprint (see image). I was using a Make PostProcessSettings node, attaching to a Set PostProcess Settings. See attached image.
There is a NEW node that I see called Set Members in Post ProcessSettings - but I cant seem to be able to get it to do anything. The current behavior is if a Boolean is TRUE, add depth of field with certain settings. If it is false, set the depth of field back to default This still works fine, but getting warning. (if there is a different way to do this, that would be fine too).
The new workflow is to check which pins on the node itself to expose, so you do not have to use a giant block of all the struct settings which was really hard to do.
How do I create that “Set Post Processing Settings” Node,if i only pull in post-process component in to my graph, i can just set the post process but not the settings.
Allright, still learning the node graph. I needed to first click on the pin and then do tab, which would give the “set” with the desired settings input pin.
I am trying to change priorities of two Post Process Components via blueprints, using the Set Priority node for that. Despite the fact that the displayed value (by printing the value of Get Priority node) is changing, actual rendering order of the two post process components is always the same. Does priority setting require some additional actions?