I’m currently using Gauntlet to launch my functional and unit tests through editor. My editor settings for play net mode is currently defaulted to play as client, but it seems like Gauntlet is switching it to standalone when I’m running my tests from Rider -> Gauntlet -> Editor. Is there a way for me to set my net mode as client rather than standalone in Gauntlet? How can I go about doing that?
You will need to pass this argument to the Gauntlet command line:
-editorargs=-ini:EditorPerProjectUserSettings:[/Script/UnrealEd.LevelEditorPlaySettings]:PlayNetMode=PIE_ClientNote that we are not supporting Rider plugin directly. I have no idea if it is possible to append command line arguments to the Gauntlet command in Rider. You might need to reach to their community forum to have the details.