Setting default pawn in c++






How to set default pawn? It doesnt appear to work here (very few c++ posts and videos seem up to date because everything I do just doesnt work until I eventually find or get told the answer)

Hello again, @God_Ozai
It seems that you did everything correctly, maybe your plugin has simply not been updated? Are you using LiveCoding? Have you restarted the unreal engine?

I think the issue was I ended up messing around with the DefaultPawn.H, which may have messed things up, I then rebuilt it and suddenly it works thanks again