I forgot to declare UPROPERTY()
//Before .h
UPhysicsAsset* AltPhAt;
//After .h
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "MyActor|Settings")
UPhysicsAsset* AltPhAt;
I forgot to declare UPROPERTY()
//Before .h
UPhysicsAsset* AltPhAt;
//After .h
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "MyActor|Settings")
UPhysicsAsset* AltPhAt;