Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Verse
Summary
Using the Verse function SetMaterial() on a creative blueprint prop does not account for the Physical Material property of the material in UEFN. These Phys materials work when setting the material through UEFN, but not when setting the material through verse.
Steps to Reproduce
- Create a blueprint prop with a cube static Mesh.
- Create a material with a Phys Material (Ice or Lava for example).
- Create a verse script that references the prop and the material, and call SetMaterial() on the prop
Expected Result
If the material has the Phys Material Lava or Ice, the expected result would be for the prop to have a slippery surface like Ice, or the bouncy Lava effect that lava surfaces have.
Observed Result
The prop will appear to have the material set correctly, at least visually, but the effects of the Physical material property will not be present.
Platform(s)
UEFN