Set World Location?

Guys in severe panic mode atm,

How do I move a skeletal mesh between two points using the SetWorldLocation function?

I’m trying to mimic a setup very kindly suggested by a fellow forum user as found here:

But I can’t get it to work, I don’t understand how to get the alpha value into the timeline, this is my set up:

Would really appreciate some help.

Thanks in advance,

You need to double click the timeline to open the curve editor for said timeline.
Then you need to create a new float track, And then do what you need to for that.