Guys in severe panic mode atm,
How do I move a skeletal mesh between two points using the SetWorldLocation function?
I’m trying to mimic a setup very kindly suggested by a fellow forum user as found here:
But I can’t get it to work, I don’t understand how to get the alpha value into the timeline, this is my set up:
Would really appreciate some help.
Thanks in advance,
You need to double click the timeline to open the curve editor for said timeline.
Then you need to create a new float track, And then do what you need to for that.