Hello!
I’ve been stucked with this for a long time now.
I set the tracking origin to Floor, in both CPP begin Play of my Pawn character, and in the Blueprint code. But whenever I use GetTrackingOrigin() to confirm the setting, it returns as Staged.
Code
Output Logs
[2022.08.11-21.33.31:226][ 0]LogBlueprintUserMessages: [BP_MRRPawn_C_2147482526] IS HEAD MOUNTED DISPLAY ENABLED: true
[2022.08.11-21.33.31:226][ 0]LogBlueprintUserMessages: [BP_MRRPawn_C_2147482526] GET TRACKING ORIGIN: Stage
[2022.08.11-21.33.31:226][ 0]LogBlueprintUserMessages: [BP_MRRPawn_C_2147482526] ForceHMDTrackingOriginToFloor:
[2022.08.11-21.33.31:226][ 0]LogBlueprintUserMessages: [BP_MRRPawn_C_2147482526] IS HEAD MOUNTED DISPLAY ENABLED: true
. . .
[2022.08.11-21.33.35:086][ 2]LogBlueprintUserMessages: [BP_MRRPawn_C_2147482526] GET TRACKING ORIGIN: Stage
[2022.08.11-21.33.35:086][ 2]LogBlueprintUserMessages: [BP_MRRPawn_C_2147482526] CHANGING TRACKING ORIGIN:
[2022.08.11-21.33.35:371][ 3]LogBlueprintUserMessages: [BP_MRRPawn_C_2147482526] GET TRACKING ORIGIN: Stage
[2022.08.11-21.33.35:371][ 3]LogBlueprintUserMessages: [BP_MRRPawn_C_2147482526] SET TRACKING ORIGIN FINISHED:
I am using OpenXR and OpenXR Oculus plugin.
I don’t understand why this is not being set!