Set Static Mesh to always be in front of particle?

Hey Pinworm -

This is how I would setup an atmosphere shader for a planet. I would use two spheres one which is set to a slightly larger scale and with the following materials applied.

Atmosphere Material:

Planet Texture:

Final Results:

This may not be exactly what you are looking for and I would be happy to update this to get more of the results you are looking for, but I would need a screenshot of what you currently have.

Thank You

Eric Ketchum