Summary
For some reason i cannot set the state on a switch so the switch itself has a custom mesh for on/off i can run code and use the SetState(false) i can have a print after this and it prints ect so one would assume it works but it doesnt. I have had to SetState(Player, false) and do a var/return to stop it triggering an Await() this solves the issue but yet something is wrong.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Try set state on a switch to false - No player pass just the state function
Maybe have custom mesh too as i do
Expected Result
It should work
Observed Result
It doesnt work
Platform(s)
pc
Additional Notes
On the switch itself its store state per player is set to false hence using the normal SetState() also i have it on a class ie Class index 1 so unsure if this is doing something. If you need a snip of the switch/verse let me know and ill share it.