Set state to false on switch doesn't work

Summary

For some reason i cannot set the state on a switch so the switch itself has a custom mesh for on/off i can run code and use the SetState(false) i can have a print after this and it prints ect so one would assume it works but it doesnt. I have had to SetState(Player, false) and do a var/return to stop it triggering an Await() this solves the issue but yet something is wrong.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Try set state on a switch to false - No player pass just the state function
Maybe have custom mesh too as i do

Expected Result

It should work

Observed Result

It doesnt work

Platform(s)

pc

Additional Notes

On the switch itself its store state per player is set to false hence using the normal SetState() also i have it on a class ie Class index 1 so unsure if this is doing something. If you need a snip of the switch/verse let me know and ill share it.