Ok so I’ve found by using the previous name of the Set leader pose node (Master pose) some kind of insight.
It looks like it remove physics body or colision and I should use Copy Pose From Mesh instead. But i’m rather scared of the performance impact of that. I want to do some kind of rts and I’m scared to have to update 4 parts * n characters each frame ?
Whould anyone have any idea what would be the best way to do this.