Set Emitter Enabled node broken with Burst list?


Here I am trying to enable an emitter after a 3 seconds delay. The problem is that this particular emitter is set to spawn as a Burst list, because if I try to use a constant spawning method the emitter particles do show up after 3 seconds.

So my question is: what would be the easiest way to spawn a burst of GPU particles on a random range without having to make a separate particle system?

You can set a delay in the emitter itself under Required > Delay.

Ugh I feel like I should have thought of that :stuck_out_tongue: Thank you!!