Set dynamic material instance parameter

Hi, how can I change the variables on the picture in the section Color Values and apply them to game using Dynamic Material Instance? The Material Instance is used by Skeletal Mesh (Character Texture). When I tryed Create Material Instance function and then set some of the Color Values, I couldn’t find them in the actions.

LMGTFY - Let Me Google That For You there you go :slight_smile:

Thanks. Solved this. The Color values are Vector Parameters.