Summary
Ever since 42.00 loading in a session, and or a new private code of our map has been entirely broken, with half the maps materials not compiling for some reason, this is even applying to things we did not change, its preventing us from publishing in fear that this will apply on the live map if we publish it
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Try to load into your UEFN map session, and then memory calculate, and or play private playtest
Expected Result
That all the materials compile and show as they would in editor
Observed Result
Sometimes half the materials arent compiled, while other times they work fine when you reload the session, but then bug again when memory calc finished
Platform(s)
All
Island Code
N/A
Upload an image
Additional Notes
This is seemingly random, and just happens even on materials that are a single node of a color



