Session launch issue

Summary

I have an issue with only one of my maps. When I launch a session from UEFN, the session starts, my character appears, and stays frozen for 30 seconds. After that, it kicks me out, saying there’s a matchmaking error. The error I see in UEFN seems to be:

LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.00, Real: 30.00, Good: 30.00, DriverTime: 62.69, Threshold: 30.00, [UNetConnection] RemoteAddr: 4.251.107.142:15008, Name: IpConnection_1, Driver: Name:IpNetDriver_1 Def:BeaconNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:72e0a60699934e74803fa8bb155da475)

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Matchmaking

Steps to Reproduce

Uefn > Launch Session > Launch > Spawn > Freeze > Kick > Error message

Expected Result

Uefn > Launch Session > Launch > Spawn > Possibility to play

Observed Result

Uefn > Launch Session > Launch > Spawn > Freeze > Kick > Error message

Platform(s)

Pc

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