Servertravel doesnt work in package

Hello i made a project in ue 5.0.2 in my project players connect to a lobby then server executes servertravel command with map name in editor listen server mode it works fine both server and client travels to map but when i package only host is travelling but the client stays in the lobby

i have this issue aswell, did you find a fix for it ?

i enabled seamless travel and it work now in pacakge