Changes made in an edit session do not sync properly with the editor, meaning large amount of props and walls are rotated, missing, or moved, resulting in hours of lost work.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Launch a session and spend time placing down lots of assets, particularly walls. You will notice that some of the walls will be rotated.
Expected Result
The orientation of objects in the editor match the objects in the session.
Observed Result
The objects are rotated in the editor, causing them to do the same the next time a session is launched.
Platform(s)
PC, but I tried launching a session on xbox which resulted in a similar issue