Sequencer Replication for Multiplayer

I’m curious if anyone knows of a way to synchronize and control sequences for a multiplayer session. I’ve been using the Advanced Session plugin to connect clients, but haven’t been able to fire off a cinematic sequence across both PCs. Is this even possible as of 4.15?

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im interested in this too.

found out there’s a checkbox to replicate a sequence

SequenceActor::SetReplicatePlayback

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