Sequencer pasting loses Component

Sequencer pasting loses Component

After selecting and copying a folder within Sequencer, pasting results in loss of Component, which appears to be a BUG.

Reproduction method:

1. Create Sequencer > New folder > New light > Set as spawnable

2. Select this folder, copy, then select blank area in Sequencer and paste

重现步骤

Hello [mention removed]​

Thank you for reaching out and reporting this issue.

I’ll make a bug report and share the trackable link once I have it.

All the best,

[mention removed]​

Hello [mention removed]​

I’ve made a JIRA report at: Unreal Engine Issues and Bug Tracker (UE\-310045)

Please note that it can take some time to be made publicly accessible.

We don’t provide updates on EPS, but if you would like to track the resolution, check the link for the status.

I believe we don’t have further actionable issues, so I’ll close the case.

Feel free to reply if you have anything else to add.

All the best,

[mention removed]​