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Sequencer not rendering light shafts after exporting movie

Hello,

When using sequencer to a render a video, my light shafts are not rendering. I’ve tried several google searches switching the wording around trying to find an answer, but no luck.

Here is an example of my viewport and video link to what it renders out to.
Video: ArtStation: The Legend of King Arthur - Unreal 4 Environment - YouTube
Pic: