Sequencer Multi Pass Export

Hi, I was wondering if there is any info if we will be able to export motion vector and world position passes out of UE4 with sequencer, and if there is going to be multi pass packed EXR support aswell?

These extra passes would help alot for many users who are mainly using UE4 for VFX.

I tried rendering world position pass by making a post process material with just world position plugged to emmisive, and it kinda worked, except I don’t think there was full color data.

I know that motion vectors and packed EXR WAS on previous roadmap, but its not on the new one anymore.

P.S. Can anyone explain how does PreviousFrameSwitch node work ???

would be dope :smiley:


YESS yEs. Yes. we need this guys! :wink: