hey everyone. forgive me for my spelling grammar. i’ve been doing sequencer for a while in unreal engine 4.23.3 for 2 months now. i am working on a mock game trailer but i’m having 2 problems with my sequence.
one is removing the preview watermark after rendering my scene. i uncheck the preview watermark in the show tab’s visualize tab but after i render it, the watermark show up after rendering. is there another way to fix this? i try looking up tutorial online and search everywhere on it but no such luck. is there a way to get rid of the watermark in another setting in sequencer?
two, when i render my clips, some part of my clip glitch to another part of my scene for a split second. it doesn’t do that when i preview the shot in unreal but when i render my shot, the camera glitch to another spot somewhere in my shot for a split second here or there after after it was render. is there a way to fix this?
i didn’t used any light baking or ray tracing or anything like that for my mock trailer, just the default lighting. is there a way to fix my problems without baking lighting or ray tracing and things like that?