Sequencer export: Bad jerky antialiasing/LOD

Hi! Im getting this export error from sequencer (@30fps and .png sequence) where a lot of my foliage and specific meshes are almost “dancing”. Ive spent countless days trying to adjust the LODs and tried every single type of anti aliasing, but no luck and i can only assume that this issue is related to both of those, however my experience in Unreal is insufficient to accurately point out whats exactly causing this. Any help is appreciated! Thank you in advance.

Video

P.S: This only appears in sequencer export, my editor live view is smooth. I also have a copy of the project prepared for anyone to take a look at it, as I have been getting help through various Discord channels.

I was wondering if you ever got an answer to this? I’m trying to export some sequences but getting the same problem.
Editor looks great but all of my sequencer exports have jagged edges…