Repro Steps(SequencerColorBug.mp4):
- Create an empty scene and add a new light.
- Create a Level Sequence and drag the light into it.
- Set the light’s color value, then click Cancel.
- Scrub the Sequencer timeline – the discarded color change will unexpectedly apply.
Hello [mention removed]
Thank you for reaching out and bringing this issue to our attention.
I was able to reproduce the bug.
I’ll investigate a bit before creating an issue report and will share the link once I have it.
All the best,
[mention removed]
Hello [mention removed]
Thank you again for reaching out and reporting this issue.
I’ve made a JIRA report to be added to the Unreal issue tracker website (https://issues.unrealengine.com).
Please note that Epic ultimately determines whether the issue will be made publicly accessible, and the process can take a few days; therefore, the tracking link may not be immediately accessible.
Once available, you will be able to track the resolution at Unreal Engine Issues and Bug Tracker (UE\-297790)
I’ll close the case, but feel free to reply if you have anything else to add.
All the best,
[mention removed]