Sequencer Color Bug

Repro Steps(SequencerColorBug.mp4):​​

  1. Create an empty scene and add a new light.
  2. Create a Level Sequence and drag the light into it.
  3. Set the light’s color value, then click ​​Cancel​​.
  4. Scrub the Sequencer timeline – the discarded color change will unexpectedly apply.

Hello [mention removed]​

Thank you for reaching out and bringing this issue to our attention.

I was able to reproduce the bug.

I’ll investigate a bit before creating an issue report and will share the link once I have it.

All the best,

[mention removed]​

Hello [mention removed]​

Thank you again for reaching out and reporting this issue.

I’ve made a JIRA report to be added to the Unreal issue tracker website (https://issues.unrealengine.com).

Please note that Epic ultimately determines whether the issue will be made publicly accessible, and the process can take a few days; therefore, the tracking link may not be immediately accessible.

Once available, you will be able to track the resolution at Unreal Engine Issues and Bug Tracker (UE\-297790)

I’ll close the case, but feel free to reply if you have anything else to add.

All the best,

[mention removed]​